Banana Clicktatorship v1.2 - Mayhem
This was a pretty long, pretty brutal update all things told. I started this as soon as i finished 1.1 and played through. There were bugs that I didn't see on my laptop (and I KNOW, I KNOW 'it worked on my device' is a copout as old as time, but bear with me here. I'm new at this) and it didn't really give me a sense of being *complete*.
Ironically, it's still not complete, but this is everything I plan on adding to the "free version" of the game. Everything added after this is either going to be locked behind a paywall or available to Patreon or Ko-fi subscribers, so consider this some shameless self promotion to go join either site (There's also some talk of other projects getting some airtime over there in the next week, so go ahead and check that out).
Anyway, with this done, there's a tutorial so you get an idea what to do now. It also implies the REAL purpose of the game: clicking is just a vehicle to move you through the actual story elements. They all loop together (albeit basically, this is my first game/first code after hello world so I demand your patience as I work through teaching myself concepts) and ideally make this a game you can play through more than twice. After this, I'm aiming for premium arcs and content, as well as after game and new game+ content. Even without it though, there are 3 victory conditions you can reach, including a secret option I refuse to disclose unless they throw me in a K-Hole.
I worked really hard on this, and I hope you have as much fun playing it as I imagined you all would.
-Lawrence, StoneSignal Studio
Files
Banana Clicktatorship v 1.2.1
Mayhem. Monkeys. World Domination... eventually. Do you have what it takes to run Minzibar?
Status | Released |
Author | StoneSignalStudio |
Tags | banana, Casual, Clicker, Funny, Idle, Management, monkey, political, satire, Singleplayer |
More posts
- 1.2.110 hours ago
- Banana Clicktatorship v1.0.1 — Polished, Stable, and Live!7 days ago
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